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Re: Poste aqui uma screenshot de seu projeto.
Enviado: Sex Jul 22, 2011 4:27 pm
por Pedro Vc
Johnny Cage is missing
Re: Poste aqui uma screenshot de seu projeto.
Enviado: Sex Jul 22, 2011 6:37 pm
por Yuki Kitsune
Why there's a MK screenshot in a Doom Forum?

Re: Poste aqui uma screenshot de seu projeto.
Enviado: Sex Jul 22, 2011 6:44 pm
por Pedro Vc
:facepalm:
Re: Poste aqui uma screenshot de seu projeto.
Enviado: Sex Jul 22, 2011 7:37 pm
por doomero
Yuki Kitsune escreveu:Why there's a MK screenshot in a Doom Forum?

becuase ........... the answer is simple, that screnshot is a doom mod.
about johhny cage, i know but the j cage of mk trilogy have very low resolution, and that is the reazon why i not added cage, btw the j cage of mk2 is cool, but the run animation is missing.
Re: Poste aqui uma screenshot de seu projeto.
Enviado: Sex Jul 22, 2011 8:13 pm
por Pedro Vc
You can make he walk fast, like they did in MK Trilogy. Also, the raiden that you are using is from mk 2
Re: Poste aqui uma screenshot de seu projeto.
Enviado: Sex Jul 22, 2011 8:27 pm
por doomero
Pedro Vc escreveu:You can make he walk fast, like they did in MK Trilogy. Also, the raiden that you are using is from mk 2
yes but remember on trilogy, raiden have run animation, and for only that addition i add him, same as baraka....
Re: Poste aqui uma screenshot de seu projeto.
Enviado: Sex Jul 22, 2011 9:05 pm
por Yuki Kitsune
That's was a joke, people, geez ¬¬
Also, not wanting to offend, but why do a game that already exists in DooM? Isn't more timeworthy to do a new game?
Unless there's going to be Doom Characters on that MK mod, then it's a rather different question

Re: Poste aqui uma screenshot de seu projeto.
Enviado: Sex Jul 22, 2011 9:24 pm
por doomero
Yuki Kitsune escreveu:That's was a joke, people, geez ¬¬
Also, not wanting to offend, but why do a game that already exists in DooM? Isn't more timeworthy to do a new game?
Unless there's going to be Doom Characters on that MK mod, then it's a rather different question

becuase i like mortal kombat and doom, also the mod have some doom cameos.....and is a good oportunity for use a lot the doom engine with new codes...
yes i know but if exist a run animation of cage from mk2 i can add him, i dont like the idea about a fast walk....i need cage running
Re: Poste aqui uma screenshot de seu projeto.
Enviado: Sex Jul 22, 2011 10:45 pm
por Pedro Vc
Yuki Kitsune escreveu:That's was a joke, people, geez ¬¬[/quote
aham cláudia, senta lá
doomero escreveu:Pedro Vc escreveu:You can make he walk fast, like they did in MK Trilogy. Also, the raiden that you are using is from mk 2
yes but remember on trilogy, raiden have run animation, and for only that addition i add him, same as baraka....
Hm... but you should consider include him, johnny cage kick ass
Re: Poste aqui uma screenshot de seu projeto.
Enviado: Sáb Jul 23, 2011 3:02 am
por doomero
yes i know but i need good run sprites of him....