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Re: MORTAL KOMBAT WITH DOOM ENGINE

Enviado: Sáb Out 16, 2010 4:45 pm
por ibm5155
Congratilations!! this's the sounds are fun and the blood...

Re: MORTAL KOMBAT WITH DOOM ENGINE

Enviado: Sex Nov 05, 2010 12:24 am
por doomero

Re: MORTAL KOMBAT WITH DOOM ENGINE

Enviado: Sáb Nov 06, 2010 4:44 pm
por KitHenrique
You put Romero's head =3 hahahahahah

Re: MORTAL KOMBAT WITH DOOM ENGINE

Enviado: Sáb Nov 06, 2010 4:55 pm
por DU0
nigga, please.

use the youtube tags when posting videos D:

Re: MORTAL KOMBAT WITH DOOM ENGINE

Enviado: Sáb Nov 06, 2010 5:03 pm
por doomero
http://www.youtube.com/watch?v=iqe1ZlKDBMY

fatality

pd: doesnt work here the youtube tag....

Re: MORTAL KOMBAT WITH DOOM ENGINE

Enviado: Sáb Nov 06, 2010 8:13 pm
por DU0
doomero escreveu:http://www.youtube.com/watch?v=iqe1ZlKDBMY

fatality

pd: doesnt work here the youtube tag....

Re: MORTAL KOMBAT WITH DOOM ENGINE

Enviado: Sáb Nov 06, 2010 10:42 pm
por doomero
second fatality of scorpion

http://www.youtube.com/watch?v=Nw484J53m3U

Re: MORTAL KOMBAT WITH DOOM ENGINE

Enviado: Seg Nov 08, 2010 11:54 am
por Fabiolinks
There is no reason to do that on Doom engine. There is a program called MUGEN, so why use an old game FPS engine to do that if there is a lot of other ways that are easier ?

You have a lot of potencial my friend, but you could use it in a revolutionary pwad , I don´t know...

Re: MORTAL KOMBAT WITH DOOM ENGINE

Enviado: Seg Nov 08, 2010 12:10 pm
por doomero
Fabiolinks escreveu:There is no reason to do that on Doom engine. There is a program called MUGEN, so why use an old game FPS engine to do that if there is a lot of other ways that are easier ?

You have a lot of potencial my friend, but you could use it in a revolutionary pwad , I don´t know...
becuase mugen have done the 2d fighting engine, here on doom i am making that engine since 0, usingf acs and decorate and demostrate the how powerfull is doom engine.

Re: MORTAL KOMBAT WITH DOOM ENGINE

Enviado: Seg Nov 08, 2010 12:22 pm
por DU0
Fabiolinks escreveu:There is no reason to do that on Doom engine. There is a program called MUGEN, so why use an old game FPS engine to do that if there is a lot of other ways that are easier ?
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