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BrDoom Fórum • doom3 guy resident evil 4 camera mod
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doom3 guy resident evil 4 camera mod

Enviado: Qui Mar 12, 2009 7:39 pm
por doomero
this new project for zdoom/gzdoom enjoy =)

http://www.youtube.com/watch?v=5qDCPrHpU9o

Enviado: Qui Mar 12, 2009 7:55 pm
por Imp Hunter
I have no words to describe how AWESOME is this...

Enviado: Qui Mar 12, 2009 7:57 pm
por Space Marine
Is that player sprite-based? :o

Enviado: Qui Mar 12, 2009 8:21 pm
por Lilith
very cool!

Enviado: Qui Mar 12, 2009 8:30 pm
por Z-Man
Space Marine escreveu:Is that player sprite-based? :o
Nah, he just make some new weapons sprites with the DoomGuy sprite holding the current weapons, ex. If you choose the Pistol, you'll see the doomguy with a pistol, if you choose a bfg, you'll see a marine holding a Big Fuckin gun 8)

Btw, thats an awesome idea Doomero :D

Enviado: Qui Mar 12, 2009 8:49 pm
por DU0
Very nice, indeed ^^

Enviado: Qui Mar 12, 2009 8:51 pm
por Fabio914
Z-Man escreveu:
Space Marine escreveu:Is that player sprite-based? :o
Nah, he just make some new weapons sprites with the DoomGuy sprite holding the current weapons, ex. If you choose the Pistol, you'll see the doomguy with a pistol, if you choose a bfg, you'll see a marine holding a Big Fuckin gun 8)

Btw, thats an awesome idea Doomero :D
It is a nice idea but he had a lot of work by doing this by this way, I mean , he did it with decorate , ACS and sprites... I think he could do it in a very easier way by , for example , using the third person mode of the game (by typing chase on the console) and with a 3D model replacing the marine's skin sprites. Well , but if he do it with this way I just said , then he would not be able to create a marine 3D model skin for each weapon , then It would be like classic Doom...

Enviado: Qui Mar 12, 2009 8:55 pm
por Z-Man
Thats what I said, except for that Chase command, its lame, because when you use it, you cant see the Crosshair, and you see the marine by behind, not like in that video.

Enviado: Qui Mar 12, 2009 9:48 pm
por Space Marine
Z-Man escreveu:
Space Marine escreveu:Is that player sprite-based? :o
Nah, he just make some new weapons sprites with the DoomGuy sprite holding the current weapons, ex. If you choose the Pistol, you'll see the doomguy with a pistol, if you choose a bfg, you'll see a marine holding a Big Fuckin gun 8)

Btw, thats an awesome idea Doomero :D
Thats it i mean ¬¬

Foi isso que eu quiz dizer ¬¬

Enviado: Qui Mar 12, 2009 11:38 pm
por doomero
the video is from first person camera , and is true this mod have a lot of acs, more than decorate XD