Donkey kong country for gzdoom (released first alpha page1)
Enviado: Dom Jan 31, 2010 12:51 am
well this mod, is very difficult for to do, but not impossible, XD i am working this freaking project, lot of acs and decorate is the law there!, yeah 1 map have almost 100 scripts 0_0 , this is more difficult than make the grabber working good...well the results for the moments are very good, the playable character is donkey kong, the enemies form part of the 3 donkey kong series and the levels are new with some same features, is for gzdoom 1.3.17 or superior and can be the new generation of doom mods =)...i mean fps semi 3d to platfom 2d/3d....
pd: is for gzdoom 1.3.17 and use doom2 (the recent gzdoom version make the game more buggy i dont know why)
link:
http://www.megaupload.com/?d=WLFGW4YO
only have 1 level and other incomplete but not showed into the gameplay. (the second level will be complete for the second alpha).
test and comment i need constructive critics about this, is a nice project and complex at the same time =)
pd: is for gzdoom 1.3.17 and use doom2 (the recent gzdoom version make the game more buggy i dont know why)
link:
http://www.megaupload.com/?d=WLFGW4YO
only have 1 level and other incomplete but not showed into the gameplay. (the second level will be complete for the second alpha).
test and comment i need constructive critics about this, is a nice project and complex at the same time =)