MORTAL KOMBAT WITH DOOM ENGINE
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MORTAL KOMBAT WITH DOOM ENGINE
well actualy this is a pilot project, wondering if the doom engine could us have the instruments about make a fighter 2d platform game on doom, the code is a little diferent from donkey kong ( project paused not canceled) actualy this will help for make a much better dk mod, the code of control the character of the fighter is very diferent from dk, is more simply and not need lot of scripts.
description:
well my point is make mk 1 for doom, i decided start from the first mk, lot of people said me much better mk 2, the best mk ins the history and is true, i know, mk 2 is my favoritue mk, but mk 2 dont have lot of character like mk 2, so this will take me a minor time....if all is ok i will make mk2, but for the moment this project is started so recently.
more fighters: not only the 8 playable warriors (scorpion, subzero, kano, raiden, sonya, j. cage, sonya and liu kang ) , reptile is a option.
new fatalities, i guess mk 1 only have 1 fatality per character, the idea is make 3 per fighter.
new escenaries (oviusly all the mk1 arenas will be added).
dinamick lights, 3d sectors, etc, etc.....
source port: for the moment i am working with gzdoom 1.50 , but the idea is take this for skulltag ( when they add the new flags from gzdoom 1.50, actualy now is incompatible.
video, i started yesterday:
http://www.youtube.com/watch?v=HgArsjN7dlI
the video show the first arena....i am working the part most easy: the arenas......
description:
well my point is make mk 1 for doom, i decided start from the first mk, lot of people said me much better mk 2, the best mk ins the history and is true, i know, mk 2 is my favoritue mk, but mk 2 dont have lot of character like mk 2, so this will take me a minor time....if all is ok i will make mk2, but for the moment this project is started so recently.
more fighters: not only the 8 playable warriors (scorpion, subzero, kano, raiden, sonya, j. cage, sonya and liu kang ) , reptile is a option.
new fatalities, i guess mk 1 only have 1 fatality per character, the idea is make 3 per fighter.
new escenaries (oviusly all the mk1 arenas will be added).
dinamick lights, 3d sectors, etc, etc.....
source port: for the moment i am working with gzdoom 1.50 , but the idea is take this for skulltag ( when they add the new flags from gzdoom 1.50, actualy now is incompatible.
video, i started yesterday:
http://www.youtube.com/watch?v=HgArsjN7dlI
the video show the first arena....i am working the part most easy: the arenas......
Re: MORTAL KOMBAT WITH DOOM ENGINE
this is incredible! good job man!
- Lord DooM1.666
- Mensagens: 1169
- Registrado em: Qui Jan 10, 2008 9:19 pm
- 17
- Localização: Pernambuco - Brasil
Re: MORTAL KOMBAT WITH DOOM ENGINE
It's Interesting. I cannot deny.
But...
Why don't you finish your previous projects before starting this one?
But...
Why don't you finish your previous projects before starting this one?
- KitHenrique
- Mensagens: 863
- Registrado em: Ter Ago 12, 2008 4:14 pm
- 16
- Localização: Brasil
Re: MORTAL KOMBAT WITH DOOM ENGINE
Very nice man! Good luck!
Re: MORTAL KOMBAT WITH DOOM ENGINE
Hey! It could use (new) doom sprites for the actors! I mean, play with Revenant versus Montaro and stuff :B
Mandamento ravickista: Faz o que tu queres, desde que não me enchas o saco!
Re: MORTAL KOMBAT WITH DOOM ENGINE
fininshed super doom3 mod, csb99stLord DooM1.666 escreveu:It's Interesting. I cannot deny.
But...
Why don't you finish your previous projects before starting this one?
dk will take almost 1 year, but the mk can decrece that for the reazon of the new code sistem.
and about "Hey! It could use (new) doom sprites for the actors! I mean, play with Revenant versus Montaro and stuff :B"
well actualy some doom elements will be added, for example a new finnish move, "doomed"
is like a stolen fatality, here a description: when scorpion execute his fatality ( the incineration ) , just on that moment appear the archvile, and this execute the incineration with his classic attack!! so that mean the loser is "doomed"
Re: MORTAL KOMBAT WITH DOOM ENGINE
Que doideira é essa cara?Muito legal!
Doom 64 Ouroboros
http://www.brdoom.com/_forum/viewtopic. ... 685#p95685
http://www.brdoom.com/_forum/viewtopic. ... 685#p95685
Re: MORTAL KOMBAT WITH DOOM ENGINE
screenshots:

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and my favorite stage "the pit"

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Uploaded with ImageShack.us

Uploaded with ImageShack.us

Uploaded with ImageShack.us

Uploaded with ImageShack.us

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and my favorite stage "the pit"

Uploaded with ImageShack.us

Uploaded with ImageShack.us

Uploaded with ImageShack.us
Re: MORTAL KOMBAT WITH DOOM ENGINE
please put a cyberdemon vs. baron of hell xD. just kidding.