Código: Selecionar todos
Readme:
===========================================================================
Advanced engine needed : ZDoom 2.1.7
Primary purpose : Single player
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Title : AEons of death
Filename : AEOD.Rar
Fisrt Release date : 24 April 06
Author : DB-Thanatos
Email Address : DeathBringer_Thanatos@hotmail.com
Other Files By Author : None really finished, but there is the "MIXTURE"
Misc. Author Info : Age 19, Frustrated guitarrist, student
Description : Well, after watching the weapons mods in the internet
and taking as base my MIXTURE mod, I decided to make my
(absurd) biggest Monster/Weapons mod: AEOD
You know, Lots of weapons and a stupid amount of monsters
Additional Credits to : Just check at the bottom of this file the list.
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* What is included *
New levels : Very soon I'll put one: map33 (yeah... sure)
Sounds : Almost every sound of the games I put together in this mod
Music : Yes, comercial midis, and now Im working in making my own music
(other than my band's) for this mod
Sprites : Damn, all AEOD#.wad have like 2000 sprites, at least
Dehacked Patch : Yeah
Decorate Patch : More than one, I did this to not confuse my self with one
huge enormous deocrate file
Demos : No (Can Zdoom play demos?)
Other files required : Just ZDoom 2.1.7 and any DOOM2 IWAD
Additional notes : Search a lot, there are things that cheats cant show!
* Play Information *
Game : DOOM2
Single Player : Of course!
Cooperative 2-4 Player : Not designed to, but is possible.
Deathmatch 2-4 Player : Same as the last one
Difficulty Settings : In fact, no, that is up to the megawad you will use
and the skill you play.
* Construction *
Base : Inspired by the (lots) weapons mods in the internet
Build Time : Started the december 18-05, first release ind april 24-06.
Editor(s) used : XWE, Wintex, NWTPro, Paint(yes!, the win98 paint), ACD 7.0
GFE, Cool Edit Pro 2.1, QME, WadAuthor, Microsoft word 2000
Microsoft Excel, word pad... maybe others, I'm not sure
Known Bugs : I'm not sure what to call a bug, just check the troubles section
May Not Run With... : Previous versions to ZDoom 2.1.4
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***************************************NOTE***********************************************
This mod is designed to run with almost any megawad of DooM, but should work better
with a megawad that does not have any BEX/DEHACKED/DECORATE patches. Anyway you
should run the game with the ÆOD Wad(s) AT THE END of the command line, you
know, something like this:
D:\Zdoom\Zdoom.exe -file themegawadyouwilluse.wad AE1.wad AE2.wad AE3.wad AE4.wad...
"themegawadyouwilluse.wad" : Means which custom megawad you will use, if any
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* Troubles Section *
Okay, I only know two big problems in my mod:
1. The game will sometimes freeze or crash, not very common but
happens sometimes. I have no clue of the reason, but the
problem is there
2. The weapons does not respawn in the multiplayer mode. So, if you
want to play in deathmach, you must be prepared becuse the weapons
will only appear once, never again, and the "weapon stay" does not work.
Anyway the game is really designed for Single Player.
You may play in DeathMatch with monsters to make them drop weapons when killed,
and the "monsters respawn" activated to make of them a continous source of
ammo and weapons.
* Copyright / Permissions *
I hate the:
"Authors may NOT use the contents of this file as a base for
modification or reuse, blah blah blah..."
I say: "ok, use it", but that is my opinion, I can't talk for the
authors of all the soures I used...
Just give me credit and let me know if you will give it a good use.
* EXTRA NOTE *
I took sprites and sounds from a lot of unauthorized sources, I tried to contact
the authors but their mails, websites, etc, wasn't available.
The Fact is, I never was able to contact them, so If they did not took the time
to update their contact mediums, that means that they don't care anymore about their
work, meaning "I can do whatever I want with this, so do you!". However, in this file
I included a enormous credit list, I'm not stealing, just taking borrowed.
If you want, and can't contact me, you may apply my own phrase to my work(s).
******************************************************************************************
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* The credits list *
I'm going to list them as they come to my mind, not in a specific order:
Cory Whittle (Immoral conduct)
Marc A. Pullen (QDOOM - Quake Done DOOM Style)
TheDarkArchon (Demented Reality) (also, to all people he gave credits to)
Xaser (0verp0wer Weap0ns)
Fiend (Divine Intervention 2)
Sphagne (ZDoom Sin Weapon Pack 1)
Jason Mezzacca (A L | E N S: the total convertion)
The Innocent Crew (Obituary 1.1, updated version)
Wraithchilde (Sirens)
DD_133 and various others (for Marines & Monsters Pack)
BlackFish (Counter-Doom: EDGE)
Espi (Guns PC v1.261)
LilWhiteMouse (Hellspawn sprites demostration)
Jimmy91 (Jimmy91mosnters)
Eric Ou (Eriance) (Demon Eclipse) (also, to all people he gave credits to)
MasterOFDeath (i|\|5@|\|i1y W3@p0|\|5!) (also, to all people he gave credits to)
Daniel (armas/Wepons#(various)) Arsenal (the "demoncaller" is from there)
He gives credits for the "125 Skins" to:
Javier Fdo. Almenara Otoya
Gokuma
Cory Whittle
Badger
Andrew Brockhouse
Aaron Zendt
Cory Whittle
Michael Gummelt
M. Tajima
Alec Bellanca
Stephen Browning
Cacodemon Leader
Ed Cripps
Drav35
JassteX
Zipper
Collin Potratz
Striker
Mike Fredericks
Daniel
WraithChilde
Samuel Villarreal (Doom64: The Absolution) he thanks:
Midway
ID Software
all memebers of Doom Depot
The person/s who made the Doom64 mod (I didnt found credits or a readme)
The person/s who made the Quake2 mod (I didnt found credits or a readme)
For the Doom3 weapons:
DECORATE: ChaosCentral
Art: Doom 2.5 Team
Sounds: iD Software
ZDoom Community Build: Grubber, Graf, anyone else I've forgotten
GZDoom: Graf Zahl
Bugfinding: DomRem
Hosting: DomRem
Flashlight fix - soft_haxorz
Colored Sprites - ChaosCentral
For the Weapons resource wad
HobbsTiger1 - Fire Wand, Gauntlet,
original project leader, judging
DomRem - Current project leader, judging,
demo level, text file, wiki page
Cutmanmike - Serious Bomb, Vile Staff,
Lightsaber, Freezer, judging
TheDarkArchon - Multi-Projectile Weapon, Gyro
Plasma Burster, Incendinary Shell
Launcher, Automatic Shotgun, Barnicle
Plasma Twine ZDoom version, (v2 - Alpha
Unmaker, Ice Cannon, G36K, Minigun,
Photon Rifle), judging
Chronoteeth - Barnicle Plasma Twine sprites/sounds/idea
and EDGE version, judging
Inuyasha_989 - BFG 2704, Random Projectile Launcher,
Blaster Pistol, Land Mines, Burst
Shotgun, (v2 - Alpha Rifle, Sonic Pistol,
Samus Arm Cannon), secondary judging
wildweasel - Charged Plasma Bolter, Power Level system
Kirby - Insanity Rifle
Bouncy - Imp Claw, Super Imp Claw, Flamethrower,
Quake Axe pickup sprite
killingblair - XB-4 Sniper Rifle, demo level base
wario - Demon Hand, BFG 11000
Scientist - Molotov Cocktail
Xaser - COP Derringer, Pipebomb
Post - Trail Gun
HellsBane - Tazer
NecroMage - Walther PPK, Seeker Missile Launcher
ant1991331 - Flak Cannon
Wills - Quake Axe
ZChronos - Heavy Rifle
Bashe - Half-Life Magnum
Daniel - Crystal Gun, Fire Bomb Launcher, Poison
Gun, Railgun, SMG, Devastator, Grenade
Launcher, .20 Pistol, Duke3d Shotgun,
Quad Shotgun
ChaosCentral - Demon Spawner, hosting
Marty Razor
Kirra - Phobos Dust Blower
Froon - Necronomicon, (v2 - Enlightening Staff,
Harpoon, Polymorph)
Killer_of_Doom- (v2 - Blaster Rifle)
Nmn - Sprites for these weapons: Imp Claws,
XB-4 Sniper rifle, Demon Hand, and
Charged Plasma Bolter, Half-Life Magnum
muzzle flash
Randy Heit - ZDoom
Graf Zahl - Unofficial Build, GZDoom
Grubber - Unofficial Build
For the Monsters resource wad
Mancubus II - Being really cool
Nanami - Dark Imps, Satyr, Cyber Mastermind,
wad compilation for v1.0
most scripting
Espi - Stone Imp, Imp Warlord, Hell Guard,
Bat and Dragon Familiars, additional
scripting
Graf Zahl - wad compilation for v2.0 and 3.0
Rapid Fire Trooper, Rocket Zombie,
Fire Wyvern, BFG Zombie, Stealth Fighter
additional scripting
DD_133 - Additional scripting
Cyb - Void's Dark Imp, Snake Imp, Blood
Demon
Bouncy - Zombie Marine, Nightmare Cacodemon,
Chainsaw Zombie
Cacolich scripting
AirRaid - Not doing anything for this project
Tormentor667 - Soul Harvester, Enhanced Cacodemon,
and Hell Warrior from TNT3,
Terror, Hell's Fury ans Maelstrom sprites
ZombieRailgunner/RifleZombie sprites
TheDarkArchon- Hell's Fury scripting
Plasma Elemental scripting
Maelstrom scripting
Cacolich scripting
RifleZombie scripting
LilWhiteMouse- Scorpion Mastermind
Quasar - Arachnophyte
Xaser - Tortured Soul
Lexus Alyus - Cacolantern sprite
Assmaster - Original Tortured Soul sprite
Björn Ostmann- Baron from Rebirth
Vader - Cacolich sprites
The Ultimate Doomer
- Plasma Elemental idea
Innocent Crew- Rocket Zombie, Stealth Fighter and Super Imp
The Alpha Dog Alliance (Strain)
- for inspiration and the Mauler Demon's sprite
SkullTag - SkullTag's Dark Imp, Blood Demon,
Cacolantern, Belphegor
id Software - Doom and Doom II
Ravensoft - Heretic and Hexen
Randy Heit - ZDoom
To J.K. Rowling (You know the "dementor" monster)
For the music:
Yngwie Malmsteen
Dream Theater
Metallica
Pantera
Steve Vai
SlipKnot
Rammstein
System of a down
Therion
Limp Bizkit
All People involved in the creation of this fantastic games:
DooM and DooM II
Heretic
Hexen
Hexen II
Strife
Quake
Quake II
DooM III
Diablo
Diablo II
Duke Nukem
Blood
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I spent a lot of months making (I think "arranging" is a better word) this mod, I hope
you will enjoy it, it is supposed to be fun...
Suggestions are really considered, send them to my mail:
DeathBringer_Thanatos@hotmail.com
If I'm not forgetting anything, this is all.
MetallicA rules!!!
DB-Thanatos.
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http://iddqd.ru/doom/mods/aeod.zip
http://iddqd.ru/doom/mods/aeod.zip
http://iddqd.ru/doom/mods/aeod.zip
http://iddqd.ru/doom/mods/aeod.zip
http://iddqd.ru/doom/mods/aeod.zip
http://iddqd.ru/doom/mods/aeod.zip
Comentarios By Imp Hunter:
É simplesmente inacreditavel o quê se pode achar na internet hoje em dia( posivitamente falando xD).
Nesse wad tem armas de tudo quanto É tipo!!! Tem wads de jogos desde Quake e Duke3D até Hexen2(!) e Doom3(!!!).
Não soh eh mod de armas como de monstros(

Tem mais de 50 armas e tem um sistema parecido com o do a ARSENALl (vai do 1 ao 0). !!!
Apesar de ter 50mb, eu recomendo !!!
É pra ZDoom/GZDoom, ele esta dividido em 6 partes. Rode todas juntas mais o wad de músicas que vem junto.