- Con_Init: Initializing the console.
SW_Init: Startup message window opened.
Executable: Version 1.9.0-beta5 Jan 9 2007 (DGL).
G_PreInit: Registering Bind Classes...
Parsing configuration files.
W_Init: Init WADfiles.
W_AddFile: data\doomsday.pk3
W_AddFile: data\jhexen\jhexen.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\Required\fx&required_XCCP.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\Required\missiles_XCCP.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\Required\shinemaps_for_weapons_XCCP.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\M-Servant.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\FX-LightDecorations.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Bracers.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\M-Korax.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\I-Healrad.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Wings.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Flask.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Amulet.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\FX-LightMaps.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\HUD-Gauntlets.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Device.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Porkelator.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\HUD-Axe.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\HUD-Bloodscourge.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Boots.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\W-Wraithverge.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\HUD-Lightning.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\W-Firestorm.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Flechette.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\I-Books.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\W-Lightning.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Defender.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\M-Bishop.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\HUD-Mace.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\HUD-Serpentstaff.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\M-Serpent.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Helmet.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Dark_Servant.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\K-Keys.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Plate.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\W-Axe.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\W-Quietus.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\FX-Rain.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\W-Bloodscourge.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Mystic Urn.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\I-Gems.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\HUD-Wand.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Repulsion.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\HUD-Wraithverge.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\W-Hammer.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\HUD-Frostshards.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\I-Gears.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Teleport.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Vial.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\W-Frostshards.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Shield.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\HUD-Hammer.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\FX-Blood.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\W-Serpentstaff.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\M-Afrit.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Mana.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\Decor-XCCP.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\FX-Sfx.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Torch.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\M-Pig.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\HUD-Firestorm.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\M-Ettin_jXRP.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\FX-Decor_FX.pk3
W_AddFile: snowberry\addons\jxrp_billy.box\P-Krater.pk3
W_AddFile: Wad files\HEXEN.WAD
IWAD identification: 014ed52e
W_AddFile: data\jhexen\auto\.basedata\armslot1.lmp
W_AddFile: data\jhexen\auto\.basedata\armslot2.lmp
W_AddFile: data\jhexen\auto\.basedata\armslot3.lmp
W_AddFile: data\jhexen\auto\.basedata\armslot4.lmp
W_AddFile: data\jhexen\auto\.basedata\chain.lmp
W_AddFile: data\jhexen\auto\.basedata\chain2.lmp
W_AddFile: data\jhexen\auto\.basedata\chain3.lmp
W_AddFile: data\jhexen\auto\.basedata\fonta59.lmp
W_AddFile: data\jhexen\auto\.basedata\fonta60.lmp
W_AddFile: data\jhexen\auto\.basedata\fonta61.lmp
W_AddFile: data\jhexen\auto\.basedata\fonta62.lmp
W_AddFile: data\jhexen\auto\.basedata\fonta63.lmp
W_AddFile: data\jhexen\auto\.basedata\fontb59.lmp
W_AddFile: data\jhexen\auto\.basedata\fontb60.lmp
W_AddFile: data\jhexen\auto\.basedata\fontb61.lmp
W_AddFile: data\jhexen\auto\.basedata\fontb62.lmp
W_AddFile: data\jhexen\auto\.basedata\fontb63.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot1.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot2.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot3.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot4.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot5.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot6.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot7.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot8.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslot9.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslota.lmp
W_AddFile: data\jhexen\auto\.basedata\keyslotb.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegem.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc1.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc2.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc3.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc4.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc5.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc6.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc7.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmc8.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf2.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf3.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf4.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf5.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf6.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf7.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmf8.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm1.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm2.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm3.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm4.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm5.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm6.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm7.lmp
W_AddFile: data\jhexen\auto\.basedata\lifegmm8.lmp
W_AddFile: data\jhexen\auto\.basedata\menufog.lmp
W_AddFile: data\jhexen\auto\.basedata\pal18to8.lmp
W_AddFile: data\jhexen\auto\.basedata\travlpic.lmp
W_AddFile: data\jhexen\auto\.basedata\wpfull0.lmp
W_AddFile: data\jhexen\auto\.basedata\wpfull1.lmp
W_AddFile: data\jhexen\auto\.basedata\wpfull2.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecec1.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecec2.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecec3.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecef1.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecef2.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecef3.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecem1.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecem2.lmp
W_AddFile: data\jhexen\auto\.basedata\wpiecem3.lmp
Reading definition file: defs\doomsday.ded
Reading definition file: defs\jhexen\jhexen.ded
300 sprite names
2860 states
400 things
1474 models
62 lights
245 sound effects
39 songs
128 text strings
153 particle generators
26 surface decorations
37 surface reflections
9 finales
Sys_Init: Setting up machine state.
Sys_Init: Initializing keyboard, mouse and joystick.
Sys_InitTimer.
Sys_InitMixer: Realtek HD Audio output
Sfx_Init: Initializing DirectSound...
DS_DSoundInit: EAX initialized.
Sfx_InitChannels: 16 channels.
DS_EAXSetdw (prop:11 value:2) failed. Result: 80004001.
DS_EAXSetdw (prop:2 value:-10000) failed. Result: 80004001.
DS_EAXSetf (prop:5 value:0.372500) failed. Result: 80004001.
DS_EAXSetdw (prop:3 value:0) failed. Result: 80004001.
DS_EAXSetf (prop:4 value:1.300000) failed. Result: 80004001.
DM_WinMusInit: 1 MIDI-Out devices present.
DM_WinMusInit: MIDI initialized.
S_Init: OK.
R_Init: Init the refresh daemon.
R_InitModels: Initializing MD2 models.
R_InitModels: Done in 1.27 seconds.
Net_InitGame: Initializing game data.
GL_Init: Initializing Doomsday Graphics Library.
DG_Init: OpenGL.
Checking OpenGL extension: GL_EXT_compiled_vertex_array
Checking OpenGL extension: GL_EXT_texture_filter_anisotropic
Checking OpenGL extension: GL_EXT_blend_subtract
Checking OpenGL extension: GL_ARB_texture_env_combine
Checking OpenGL extension: GL_EXT_texture_compression_s3tc
OpenGL: Texture compression (6 formats).
Checking OpenGL extension: GL_ARB_multitexture
Checking OpenGL extension: GL_SGIS_generate_mipmap
OpenGL information:
Vendor: Intel
Renderer: Intel 945G
Version: 1.4.0 - Build 7.14.10.4926
Extensions:
GL_ARB_depth_texture GL_ARB_fragment_program
GL_ARB_multitexture GL_ARB_point_parameters
GL_ARB_shadow GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_cube_map
GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar
GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object
GL_ARB_vertex_program GL_ARB_window_pos
GL_EXT_abgr GL_EXT_bgra
GL_EXT_blend_color GL_EXT_blend_func_separate
GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array
GL_EXT_cull_vertex GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shadow_funcs GL_EXT_stencil_two_side
GL_EXT_stencil_wrap GL_EXT_texture_compression_s3t
GL_EXT_texture_env_add GL_EXT_texture_env_combine
GL_EXT_texture_lod_bias GL_EXT_texture_filter_anisotro
GL_EXT_texture3D GL_3DFX_texture_compression_FX
GL_IBM_texture_mirrored_repeat GL_NV_blend_square
GL_NV_texgen_reflection GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL_WIN_swap_hint
GLU Version: 1.2.2.0 Microsoft Corporation
Texture units: 2
Maximum texture size: 2048
Maximum anisotropy: 4
Using anisotropic texture filtering.
Multitexturing enabled (partial).
Con_StartupInit: Init startup screen.
P_Init: Init Playloop state.
HU_Init: Setting up heads up display.
ST_Init: Init status bar.
MN_Init: Init miscellaneous info.
----------------------------------------------------------------------
Hexen
----------------------------------------------------------------------
S_InitScript
SN_InitSequenceScript: Registering sound sequences.
SetupLevel: MAP01
DetermineMapDataFormat: (V2 GL Node Data)
(glBSP 2.20 | 2009-06-30 13:09:38.3120 | 0xa988a5da)
P_LoadMapData: MAP01
Loading Sidedef Texture IDs...
Group lines
Sector look up
Build line and subsector tables
R_InitLinks: Initializing
P_CheckLevel: Checking MAP01 for errors...
Polyobject init
Load ACS scripts
Map 1 (1): WINNOWING HALL
Segmentation Violation
Testei com várias versões do Doomsday e dá o mesmo problema....
O que acontece ?
Como posso jogar sem dar esse problema ?