superdoom3 mod for skulltag released
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superdoom3 mod for skulltag released
ok, the videos are removed for reazon becuase the mod was in development, now is finnish, the last video is the trailer and the link of the release
video
http://www.youtube.com/watch?v=puhyqxROyIA
music pack for superdoom3 mod here:
http://rapidshare.com/files/415998921/music_pack.rar
megatextures pack here:
http://forums.yaa.dk/viewtopic.php?f=32&t=69 (download the skulltag version)
superdoom3 mod 4.5 here:
http://www.megaupload.com/?d=JYZL2OV4
new: patch for superd3mod here
http://www.megaupload.com/?d=FJOM2K2N
this patch remove the bfg and add a new bfg, more balanced and fixed the bug of the reload.
new: patch for play on gzdoom
http://www.megaupload.com/?d=0AFSJ0G7
this patch is like the patch for skulltag, but at the same time make the superd3mod playable on gzdoom.
enjoy =)
video
http://www.youtube.com/watch?v=puhyqxROyIA
music pack for superdoom3 mod here:
http://rapidshare.com/files/415998921/music_pack.rar
megatextures pack here:
http://forums.yaa.dk/viewtopic.php?f=32&t=69 (download the skulltag version)
superdoom3 mod 4.5 here:
http://www.megaupload.com/?d=JYZL2OV4
new: patch for superd3mod here
http://www.megaupload.com/?d=FJOM2K2N
this patch remove the bfg and add a new bfg, more balanced and fixed the bug of the reload.
new: patch for play on gzdoom
http://www.megaupload.com/?d=0AFSJ0G7
this patch is like the patch for skulltag, but at the same time make the superd3mod playable on gzdoom.
enjoy =)
Editado pela última vez por doomero em Sex Set 03, 2010 4:18 pm, em um total de 3 vezes.
- KitHenrique
- Mensagens: 863
- Registrado em: Ter Ago 12, 2008 4:14 pm
- 16
- Localização: Brasil
Re: superdoom3 mod for skulltag WIP
Very nice!
- KitHenrique
- Mensagens: 863
- Registrado em: Ter Ago 12, 2008 4:14 pm
- 16
- Localização: Brasil
Re: superdoom3 mod for skulltag WIP
Let's see:
I think the fire power is not too powerful.
He's changing the weapons very fast.
And i think the cyberdemon is too weak.
Some ideas.....
I think the fire power is not too powerful.
He's changing the weapons very fast.
And i think the cyberdemon is too weak.
Some ideas.....
Re: superdoom3 mod for skulltag WIP
Since there is no mods for Doom 3,a Doom 3 mod for skulltag would be great!
Doom 64 Ouroboros
http://www.brdoom.com/_forum/viewtopic. ... 685#p95685
http://www.brdoom.com/_forum/viewtopic. ... 685#p95685
- KitHenrique
- Mensagens: 863
- Registrado em: Ter Ago 12, 2008 4:14 pm
- 16
- Localização: Brasil
Re: superdoom3 mod for skulltag WIP
Mas existe!!!!DooManiac escreveu:Since there is no mods for Doom 3,a Doom 3 mod for skulltag would be great!
There's a Doom 3 wad for Skulltag!!!
Re: superdoom3 mod for skulltag WIP
cyberdemon is not weak, i used the artifact, that increase 255 times the firepower of the weapons.KitHenrique escreveu:Let's see:
I think the fire power is not too powerful.
He's changing the weapons very fast.
And i think the cyberdemon is too weak.
Some ideas.....
the weapons are more powerfull than classic doom weapons, but the monster have more health, for example:
cyberdemon have 8000, hellknight and bruiser 900.
- KitHenrique
- Mensagens: 863
- Registrado em: Ter Ago 12, 2008 4:14 pm
- 16
- Localização: Brasil
Re: superdoom3 mod for skulltag WIP
And the normal was 5.000 to Cyberdemon, right?
The weapons are as powerful as Doom 3 weapons?
The weapons are as powerful as Doom 3 weapons?
Re: superdoom3 mod for skulltag WIP
yes, are very powerfull, specialy the supershotgun and rocket launcher.